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计算机图形学论文下载
<hr size="2" width="100%"><br><font color="#ff0000">所有下载仅以"现状"提供且没有任何担保也没有授予任何权利<br><br></font><hr size="2" width="100%"><br><a href="http://downloads.cnblogs.com/CGTeam/Paper/LineDrawingsViaAbstractedShading.rar" target="_blank" >Line drawings via abstracted shading</a><br><br>Yunjin Lee<br>Lee Markosian<br>University of Michigan<br><br>Seungyong Lee<br>POSTECH<br><br>John F. Hughes<br>Brown University<br><br><hr size="2" width="100%"><br><a href="http://downloads.cnblogs.com/CGTeam/Paper/ApparentRidgesforLineDrawing.rar" target="_blank" >Apparent Ridges for Line Drawing</a><br><br>Tilke Judd<br>Fr´edo Durand<br>Edward Adelson<br><br>MIT Computer Science and Artificial Intelligence Laboratory<br>MIT Dept. of Brain and Cognitive Sciences<br><br><hr size="2" width="100%"><br><a href="http://downloads.cnblogs.com/CGTeam/Paper/OSG.rar" target="_blank" >OpenSceneGraph 快速入门指导</a><br><br>对跨平台开源场景图形 API 的初步介绍<br><br>[美] Paul Martz 著<br>王 锐 钱学雷 译<br><br><hr size="2" width="100%"><br><a href="http://downloads.cnblogs.com/CGTeam/Paper/D3D10.rar" target="_blank" >The Direct3D® 10 System</a><br><br>David Blythe<br><br>Microsoft® Corporation<br><br><hr size="2" width="100%"><br><a href="http://downloads.cnblogs.com/CGTeam/Paper/Color2Gray.rar" target="_blank" >Color2Gray: Salience-Preserving Color Removal</a><br><br>Amy A. Gooch <br>Sven C. Olsen <br>Jack Tumblin B<br>ruce Gooch<br><br>Northwestern University<br><br><hr size="2" width="100%"><br><a href="http://downloads.cnblogs.com/CGTeam/Paper/Square.rar" target="_blank" >FAST INVERSE SQUARE ROOT</a><br><br>CHRIS LOMONT<br><br><font color="#006400">float InvSqrt(float x)<br>{<br>float xhalf = 0.5f*x;<br>int i = *(int*);x; // get bits for floating value<br>i = 0x5f375a86- (i>>1); // gives initial guess y0<br>x = *(float*);i; // convert bits back to float<br>x = x*(1.5f-xhalf*x*x); // Newton step, repeating increases accuracy<br>return x;<br>}</font><br><br><hr size="2" width="100%"><br><a href="http://downloads.cnblogs.com/CGTeam/Paper/Rain.rar" target="_blank" >Artist-Directable Real-Time Rain Rendering in City Environments</a><br><br>Natalya Tatarchuk<br><br>3D Application Research Group<br>ATI Research<br><br><hr size="2" width="100%"><br><a href="http://downloads.cnblogs.com/CGTeam/Paper/SimulatingOceanWater.rar" target="_blank" >Simulating Ocean Water</a><br><br>Jerry Tessendorf<br><br><hr size="2" width="100%"><br><a href="http://downloads.cnblogs.com/CGTeam/Paper/DigitalFacialEngraving.rar" target="_blank" >Digital Facial Engraving</a><br><br>Victor Ostromoukhov<br><br>Ecole Polytechnique Fédérale de Lausanne (EPFL), Switzerland<br><br><hr size="2" width="100%"><br><a href="http://downloads.cnblogs.com/CGTeam/Paper/MoXi.rar" target="_blank" >MoXi: Real-Time Ink Dispersion in Absorbent Paper</a><br><br>Nelson S.-H. Chu<br>Chiew-Lan Tai<br><br>The Hong Kong University of Science and Technology<br><br><hr size="2" width="100%"><br><a href="http://downloads.cnblogs.com/CGTeam/Paper/leaf.rar" target="_blank" >Modeling and visualization of leaf venation patterns</a><br><br>Adam Runions <br>Martin Fuhrer <br>Brendan Lane <br>Pavol Federl<br>Anne-Ga¨elle Rolland-Lagan <br>Przemyslaw Prusinkiewicz<br><br>Department of Computer Science, University of Calgary<br>
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发布于:2008-04-01 15:02
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